Article: 288535 of talk.bizarre From: "Nikolai Kingsley" <fendre@melbourne.net> Newsgroups: talk.bizarre Subject: acid warriors Date: Sun, 1 Dec 1996 00:50:15 +1100 Organization: anarchartists Lines: 193 Message-ID: <01bbdec5.6a568800$7e8610cb@kolya.warehouse.net> 1: Okay. What kind of a context should I put this in? A linear context seems so... well, linear. It didn't seem like a linear event. It certainly wasn't a linear discussion. I expect it might help to place it in some kind of context, though. So firstly, location; an old Parkry Hive-ship, out on the rim of the NoSaNoOs Dominion. 2: When we say "old", we mean pre-Dominion. Design, say, thirty-five to forty thousand years old. 1: Yeah, but the ship itself wasn't that old – it was most likely a descendant of similar craft which had escaped the Dominion's previous efforts to clean them all out. Really inefficient sub-space drive – 7: We spotted it light-years away, by its emissions. 1: Thing shaped like a giant pine cone, slowly rotating on the axis of its forward vector… dark grey pitted surface, tiny lights at the end of each cell. 2: We'd never gone up against one before, but there was plenty of documentation, and we'd been through it in simulation. We didn't expect any trouble. 3: You're taking too long to get to the core of this 4: You'd prefer to just pitch in with no context at all, right? Let our audience fend for itself? 3: Well, actually – 1: As we blew a hole in the side opposite where the Hive Queen usually lived, Farel was singing some old song he'd found in the archives: "He says `Why? Why do we do this?' This is the very thing that's preying on his mind..." 6: (sings idly) "Everything that rises must converge." 2: As soon as a large enough gap was opened, the first team leaped over into the Hive-ship and started shooting. Their warrior class were waiting for us – things the size of a small AV with hard black shells, claws and axes. We just blew them away. 7: Sort of funny, seeing things advanced enough to do faster-than-light travel, using battle-axes. 9: That's Parkry for you. 8: Hmm hm. Heh. Well. 4: The object of the exercise was to capture the Queen intact. Success wasn't likely, given that Warrior Parkry of their kind would prefer to destroy the whole ship rather than let that happen, but we were going to give it a try anyway. I was the only one who was surprised by the difference between these creatures and the modern variant of the Parkry, the timid insectoid aliens who filled out the NoSaNoOs bureaucracy. These things were savage. 9: It was a game of chess, except they only had pawns and we had knights. 2: There were nine of us, in groups of three; one group drawing the Warrior's attention, a second scouting for the Queen and the third covering them both. We were in constant radio contact; all of us completely insane by conventional standards – we were all given a powerful drug which disordered our reasoning faculties, making us better fighters. This chemical also affected our emotions, supposedly making us less compassionate; it had, uh – 3: You're missing the point. 1: I am, somewhat, aren't I? 3: We were – we are – warriors. Forget that mess about peaceful integration into the Dominion; we live to kill. 6: Personally, I live to get Up. (laughs) 2: You might think that, but it's actually the fight you live for. Getting Up is only part of the ritual, the opening prayers. The Communion is when we kill. 5: This chemical is what sends us Up. It releases us from our inhibitions – 3: The drug. 4: – it strips away the false coloration we assume for the purposes of polite society – 7: … polite… 9: – polite society – 7: … society. 2: – and allows us to kill dispassionately. 3: Speak for yourself! 1: It's no great mystery. Lysergic Acid Diethylamide and methamphetamine. Very old formula. The prompting they give us before the missions helps. We're talked through the mission goals, shown simulations, inserted into our powered battle-armour, then loaded up with acid and speed and then sent out to do the work of the Dominion. 6: (with obvious satisfaction) Yeah. We're fuckin' Acid Warriors. 9: "We are people / with a job to do / and this, dear reader, we intend to do on you." 1: Uh, right. Anyway. I've forgotten what I was going to say. 6: "We shake it up / and we break it down..." 4: Give it a rest, huh? 2: We were all acting as individuals, linked only by our radio – 1: – and a common chemical psychosis – 2: – and, yes, but we were a team, or sometimes, three teams, moving towards perfectly defined ends, moving with a precision that only years of … uh… 4: Living in each other's back pockets. 6: Sleeping with each other in every possible combination… 9: Cooking meals for each other… 6: Yay, team! 4: Sieg Heil! 9: What? 2: – this isn't helping, you know – 1: Emergent behaviour. As I remember it, none of us were really thinking about what the next step in locating the queen was, or who was covering who… it all just happened, and neatly dovetailed together. 4: To the point where I for one can't remember who it was actually found the queen. 9: Emergent behaviour? Isn't that – 6: It was me. I know, 'cause I opened up my armour to get a better look at her, and I still have the smell of warrior Parkry blood in my suit. 5: (sarcastically) And aren't you lucky that they were oxygen breathers? 9: Hang on, there aren't enough of us for emergent behaviour! 3: Wasn't that me..? 6: Uh… 3: .. no. It wasn't me. Sorry. I don't know what I was thinking. 6: (pause) Right. That's great. Fucking marvellous. Now I'm not sure. 1: It wasn't me. 8: (giggle) 3: It was me! I remember now. We'd spent all that effort in getting to the queen, and it turned out she'd been dead for like two hundred years. The hive had just kept going without her, the inter-ship pheromonal communications system mimicking her control scents, keeping things running at a level just above the point of breaking down. She was so old, she'd decayed away inside and there was just this translucent shell left. 7: That didn't stop them from defending her to the death. 9: Which didn't take long, because they were pretty much all as old as she was. No queen, no new Parkry. 2: At least we got a good example of an old Parkry ship for the museum. 6: And I got a Parkry Queen toe-claw. 5: You what? 6: Heh. It practically fell off anyway. Call it a souvenir. 3: You could have gotten one for me, you know. She had six legs. 6: (smooch) Perhaps next time. 9: Um –