From Wikipedia under the Creative Commons Attribution-ShareAlike License ===== The poorly-run Manor Farm near Willingdon, England, is ripened for rebellion from its animal populace by neglect at the hands of the irresponsible and alcoholic farmer, Mr. Jones. One night, the exalted boar, Old Major, holds a conference, at which he calls for the overthrow of humans and teaches the animals a revolutionary song called "Beasts of England". When Old Major dies, two young pigs, Snowball and Napoleon, assume command and stage a revolt, driving Mr. Jones off the farm and renaming the property "Animal Farm". They adopt the Seven Commandments of Animalism, the most important of which is, "All animals are equal". The decree is painted in large letters on one side of the barn. Snowball teaches the animals to read and write, while Napoleon educates young puppies on the principles of Animalism. To commemorate the start of Animal Farm, Snowball raises a green flag with a white hoof and horn. Food is plentiful, and the farm runs smoothly. The pigs elevate themselves to positions of leadership and set aside special food items, ostensibly for their personal health. Following an unsuccessful attempt by Mr. Jones and his associates to retake the farm (later dubbed the "Battle of the Cowshed"), Snowball announces his plans to modernise the farm by building a windmill. Napoleon disputes this idea, and matters come to head, which culminate in Napoleon's dogs chasing Snowball away and Napoleon declaring himself supreme commander. Napoleon enacts changes to the governance structure of the farm, replacing meetings with a committee of pigs who will run the farm. Through a young porker named Squealer, Napoleon claims credit for the windmill idea, claiming that Snowball was only trying to win animals to his side. The animals work harder with the promise of easier lives with the windmill. When the animals find the windmill collapsed after a violent storm, Napoleon and Squealer persuade the animals that Snowball is trying to sabotage their project and begin to purge the farm of animals Napoleon accuses of consorting with his old rival. When some animals recall the Battle of the Cowshed, Napoleon (who was nowhere to be found during the battle) gradually smears Snowball to the point of saying he is a collaborator of Mr. Jones, even dismissing the fact that Snowball was given an award of courage while falsely representing himself as the main hero of the battle. "Beasts of England" is replaced with "Animal Farm", while an anthem glorifying Napoleon, who appears to be adopting the lifestyle of a man ("Comrade Napoleon"), is composed and sung. Napoleon then conducts a second purge, during which many animals who claim to be helping Snowball in plots are executed by Napoleon's dogs, which troubles the rest of the animals. Despite their hardships, the animals are easily placated by Napoleon's retort that they are better off than they were under Mr. Jones, as well as by the sheep's continual bleating of “four legs good, two legs bad”. Mr. Frederick, a neighbouring farmer, attacks the farm, using blasting powder to blow up the restored windmill. Although the animals win the battle, they do so at great cost, as many, including Boxer the workhorse, are wounded. Although he recovers from this, Boxer eventually collapses while working on the windmill (being almost 12 years old at that point). He is taken away in a knacker's van, and a donkey called Benjamin alerts the animals of this, but Squealer quickly waves off their alarm by persuading the animals that the van had been purchased from the knacker by an animal hospital and that the previous owner's signboard had not been repainted. Squealer subsequently reports Boxer's death and honours him with a festival the following day. (However, Napoleon had in fact engineered the sale of Boxer to the knacker, allowing him and his inner circle to acquire money to buy whisky for themselves.) Years pass, the windmill is rebuilt, and another windmill is constructed, which makes the farm a good amount of income. However, the ideals that Snowball discussed, including stalls with electric lighting, heating, and running water, are forgotten, with Napoleon advocating that the happiest animals live simple lives. In addition to Boxer, many of the animals who participated in the rebellion are dead or old. Mr. Jones, having moved away after giving up on reclaiming his farm, has also died. The pigs start to resemble humans, as they walk upright, carry whips, drink alcohol, and wear clothes. The Seven Commandments are abridged to just one phrase: "All animals are equal, but some animals are more equal than others." The maxim "Four legs good, two legs bad" is similarly changed to "Four legs good, two legs better." Other changes include the Hoof and Horn flag being replaced with a plain green banner and Old Major's skull, which was previously put on display, being reburied. Napoleon holds a dinner party for the pigs and local farmers, with whom he celebrates a new alliance. He abolishes the practice of the revolutionary traditions and restores the name "The Manor Farm". The men and pigs start playing cards, flattering and praising each other while cheating at the game. Both Napoleon and Mr. Pilkington, one of the farmers, play the Ace of Spades at the same time and both sides begin fighting loudly over who cheated first. When the animals outside look at the pigs and men, they can no longer distinguish between the two. ===== ===== The text of The Plague is divided into five parts. ===== An expedition from Straumli Realm, an ambitious young human civilization in the high Beyond, investigates a five-billion-year-old data archive in the low Transcend that offers the possibility of unimaginable riches. The expedition's facility, High Lab, is gradually compromised by a dormant superintelligence within the archive later known as the Blight. However, shortly before the Blight's final "flowering", two self-aware entities created similarly to the Blight plot to aid the humans before the Blight can escape. Recognizing the danger of what they have awakened, the researchers at High Lab attempt to flee in two ships, one carrying all the adults and the second carrying all the children in "coldsleep boxes". Suspicious, the Blight discovers that the first ship contains a data storage device in its cargo manifest; assuming it contains information that could harm it, the Blight destroys the ship. The second ship escapes. The Blight assumes that it is no threat, but later realizes that it is actually carrying away a "countermeasure" against it. The ship lands on a distant planet with a medieval-level civilization of dog-like creatures, dubbed "Tines", who live in packs as group minds. Upon landing, however, the two surviving adults are ambushed and killed by Tine fanatics known as Flenserists, in whose realm they have landed. The Flenserists capture a young boy named Jefri Olsndot and his wounded sister, Johanna. While Jefri is taken deeper into Flenserist territory, Johanna is rescued by a Tine pilgrim who witnessed the ambush and deliver her to a neighboring kingdom ruled by a Tine named Woodcarver. The Flenserists tell Jefri that Johanna had been killed by Woodcarver and exploit him in order to develop advanced technology (such as cannon and radio communication), while Johanna and the knowledge stored in her "dataset" device help Woodcarver rapidly develop in turn. A distress signal from the sleeper ship eventually reaches "Relay", a major node in the galactic communications network. A benign transcendent entity named "Old One" contacts Relay, seeking information about the Blight and the humans who released it, and reconstitutes a human man named Pham Nuwen from an old wreck to act as its agent, using his doubt of his own memory's veracity to bend him to the Old One's will. Ravna Bergsndot, the only human Relay employee, traces the sleeper ship's signal to the Tines world and persuades her employer to investigate what the human ship took from High Lab, contracting the merchant vessel Out of Band II, owned by two sentient plant Skroderiders, Blueshell and Greenstalk, to transport them. Before the mission is launched, the Blight attacks Relay and concurrently kills Old One. As Old One dies, it downloads what information it can into Pham to defeat the Blight, and Pham, Ravna and the Skroderiders barely escape Relay's destruction in the Out of Band II. The Blight expands, taking over races and "rewriting" their people to become its agents, murdering several other Powers, and seizing other archives in the Beyond, looking for what was taken. It finally realizes where the danger truly lies and sends a hastily assembled fleet in pursuit of the Out of Band II. The humans arrive at the Tines homeworld and ally with Woodcarver to defeat the Flenserists. Pham initiates Countermeasure, which extends the Slow Zone by thousands of light years, enveloping the Blight at the cost of wrecking thousands of uninvolved civilizations and causing trillions of deaths. The humans are stranded on the Tines world, now in the depths of the "Slow Zone". Activating the countermeasure costs Pham his life, but just before Pham dies, he realizes that, although his body is a reconstruction, his memories are real. Vinge expands on Pham's background story in A Deepness in the Sky. ===== The book tells the story of Paul Bäumer, who belongs to a group of German soldiers on the Western Front during World War I. The patriotic speeches of his teacher Kantorek had led the whole class to volunteer for military service shortly after the start of World War I. He didn't have any experience when going into the war but he still went in with an open mind and a kind heart. Paul lived with his father, mother, and sister in a charming German village, and attended school. His class was "scattered over the platoons amongst Frisian fishermen, peasants, and labourers." Bäumer arrives at the Western Front with his friends and schoolmates (Leer, Müller, Kropp and a number of other characters). There they meet Stanislaus Katczinsky, an older soldier, nicknamed Kat, who becomes Paul's mentor. While fighting at the front, Bäumer and his comrades have to engage in frequent battles and endure the treacherous and filthy conditions of trench warfare. At the beginning of the book, Remarque writes, "This book is to be neither an accusation nor a confession, and least of all an adventure, for death is not an adventure to those who stand face to face with it. It will try simply to tell of a generation of men who, even though they may have escaped (its) shells, were destroyed by the war." The book does not focus on heroic stories of bravery, but rather gives a view of the conditions in which the soldiers find themselves. The monotony between battles, the constant threat of artillery fire and bombardments, the struggle to find food, the lack of training of young recruits (meaning lower chances of survival), and the overarching role of random chance in the lives and deaths of the soldiers are described in detail. The battles fought here have no names and seem to have little overall significance, except for the impending possibility of injury or death for Bäumer and his comrades. Only pitifully small pieces of land are gained, about the size of a football field, which are often lost again later. Remarque often refers to the living soldiers as old and dead, emotionally drained and shaken. "We are not youth any longer. We don't want to take the world by storm. We are fleeing from ourselves, from our life. We were eighteen and had begun to love life and the world; and we had to shoot it to pieces." Paul's visiting his home highlights the cost of the war on his psyche. The town has not changed since he went off to war; however, he finds that he does "not belong here anymore, it is a foreign world." He feels disconnected from most of the townspeople. His father asks him "stupid and distressing" questions about his war experiences, not understanding "that a man cannot talk of such things." An old schoolmaster lectures him about strategy and advancing to Paris while insisting that Paul and his friends know only their "own little sector" of the war but nothing of the big picture. Indeed, the only person he remains connected to is his dying mother, with whom he shares a tender, yet restrained relationship. The night before he is to return from leave, he stays up with her, exchanging small expressions of love and concern for each other. He thinks to himself, "Ah! Mother, Mother! How can it be that I must part from you? Here I sit and there you are lying; we have so much to say, and we shall never say it." In the end, he concludes that he "ought never to have come [home] on leave." Paul feels glad to be reunited with his comrades. Soon after, he volunteers to go on a patrol and kills a man for the first time in hand-to-hand combat. He watches the man die, in pain for hours. He feels remorse and asks forgiveness from the man's corpse. He is devastated and later confesses to Kat and Albert, who try to comfort him and reassure him that it is only part of the war. They are then sent on what Paul calls a "good job." They must guard a supply depot in a village that was evacuated due to being shelled too heavily. During this time, the men are able to adequately feed themselves, unlike the near-starvation conditions in the German trenches. In addition, the men enjoy themselves while living off the spoils from the village and officers' luxuries from the supply depot (such as fine cigars). While evacuating the villagers (enemy civilians), Paul and Albert are taken by surprise by artillery fired at the civilian convoy and wounded by a shell. On the train back home, Albert takes a turn for the worse and cannot complete the journey, instead being sent off the train to recuperate in a Catholic hospital. Paul uses a combination of bartering and manipulation to stay by Albert's side. Albert eventually has his leg amputated, while Paul is deemed fit for service and returned to the front. By now, the war is nearing its end and the German Army is retreating. In despair, Paul watches as his friends fall one by one. It is the death of Kat that eventually makes Paul careless about living. In the final chapter, he comments that peace is coming soon, but he does not see the future as bright and shining with hope. Paul feels that he has no aims or goals left in life and that their generation will be different and misunderstood. In October 1918, Paul is finally killed on a remarkably peaceful day. The situation report from the frontline states a simple phrase: "All quiet on the Western Front." Paul's corpse displays a calm expression on its face, "as though almost glad the end had come." ===== The story unfolds via the introduction video, explanations of new technologies, videos obtained for completing secret projects, interludes, and cut-scenes. The native life consists primarily of simple wormlike alien parasites and a type of red fungus that spreads rapidly via spores.Shah (2000), p.2. The fungus is difficult to traverse, provides invisibility for the enemy, provides few resources, and spawns "mindworms" that attack population centres and military units by neurally parasitising them.Tito (2005), p.2. Mindworms can eventually be captured and bred in captivity and used as terroristic bioweapons,McCubbin (1999), p.277. and the player eventually discovers that the fungus and mindworms can think collectively. A voice intrudes into the player's dreams and soon waking moments, threatening more attacks if the industrial pollution and terraforming by the colonists is not reversed.McCubbin (1999), p.281. The player discovers that Planet is a dormant semi-sentient hive organism that will soon experience a metamorphosis which will destroy all human life.McCubbin (1999), p.282. To counter this threat, the player or a computer faction builds "The Voice of Alpha Centauri" secret project, which artificially links Planet's distributed nervous system into the human Datalinks, delaying Planet's metamorphosis into full self-awareness but incidentally increasing its ultimate intelligence substantially by giving it access to all of humanity's accumulated knowledge.McCubbin (1999), p.283.McCubbin (1999), p.284.McCubbin (1999), p.285. Finally, the player or a computer faction embraces the "Ascent to Transcendence" in which humans too join their brains with the hive organism in its metamorphosis to godhood.McCubbin (1999), p.287. Thus, Alpha Centauri closes "with a swell of hope and wonder in place of the expected triumphalism", reassuring "that the events of the game weren’t the entirety of mankind’s future, but just another step." ===== ===== Graphic from the original Broadway cast album In ancient Rome, some neighbors live in three adjacent houses. In the center is the house of Senex, who lives there with wife Domina, son Hero, and several slaves, including head slave Hysterium and the musical's main character Pseudolus. A slave belonging to Hero, Pseudolus wishes to buy, win, or steal his freedom. One of the neighboring houses is owned by Marcus Lycus, who is a buyer and seller of beautiful women; the other belongs to the ancient Erronius, who is abroad searching for his long-lost children (stolen in infancy by pirates). One day, Senex and Domina go on a trip and leave Pseudolus in charge of Hero. Hero confides in Pseudolus that he is in love with the lovely Philia, one of the courtesans in the House of Lycus (albeit still a virgin). Pseudolus promises to help him win Philia's love in exchange for his own freedom. Unfortunately (as the two find out when they pay a visit on Lycus), Philia has been sold to the renowned warrior Miles Gloriosus, who is expected to claim her very soon. Pseudolus, an excellent liar, uses Philia's cheery disposition to convince Lycus that she has picked up a plague from Crete, which causes its victims to smile endlessly in its terminal stages. By offering to isolate her in Senex's house, he is able to give Philia and Hero some time alone together, and the two fall in love. But Philia insists that, even though she is in love with Hero, she must honor her contract with the Captain, for "that is the way of a courtesan." To appease her, he tells her to wait ("that's what virgins do best, isn't it?") inside, and that he will have the captain knock three times when he arrives. Pseudolus comes up with a plan to slip Philia a sleeping potion that will render her unconscious. He will then tell Lycus that she has died of the Cretan plague, and will offer to remove the body. Hero will come along, and they will stow away on a ship headed for Greece. Satisfied with his plan, Pseudolus steals Hysterium's book of potions and has Hero read him the recipe for the sleeping potion; the only ingredient he lacks is "mare's sweat", and Pseudolus goes off in search of some. Unexpectedly, Senex returns home early from his trip, and knocks three times on his own door. Philia comes out of the house, and, thinking that Senex is the Captain, offers herself up to him. Surprised but game, Senex instructs Philia to wait in the house for him, and she does. Hysterium arrives to this confusion, and tells Senex that Philia is the new maid that he has hired. Pseudolus returns, having procured the necessary mare's sweat; seeing that Senex has returned unexpectedly and grasping the need to keep him out of the way, Pseudolus discreetly sprinkles some of the horse-sweat onto him, then suggests that the road trip has left Senex in dire need of a bath. Taking the bait, Senex instructs Hysterium to draw him a bath in the long-abandoned house of Erronius. But while this is happening, Erronius returns home, finally having given up the search for his long-lost children. Hysterium, desperate to keep him out of the house where his master is bathing, tells the old man that his house has become haunted – a story seemingly confirmed by the sound of Senex singing in his bath. Erronius immediately determines to have a soothsayer come and banish the spirit from his house, and Pseudolus obligingly poses as one, telling Erronius that, in order to banish the spirit, he must travel seven times around the seven hills of Rome (thus keeping the old man occupied and out of the way for quite a while). When Miles Gloriosus arrives to claim his courtesan-bride, Pseudolus hides Philia on the roof of Senex's house; told that she has "escaped," Lycus is terrified to face the Captain's wrath. Pseudolus offers to impersonate Lycus and talk his way out of the mess but, his ingenuity flagging, he ends up merely telling the Captain that Philia has disappeared, and that he, "Lycus", will search for her. Displeased and suspicious, Miles insists that his soldiers accompany Pseudolus, but the wily slave loses them in Rome's winding streets. Complicating matters further, Domina returns from her trip early, suspicious that her husband Senex is "up to something low." She disguises herself in virginal white robes and a veil (much like Philia's) to try to catch Senex being unfaithful. Pseudolus convinces Hysterium to help him by dressing in drag and pretending to be Philia, "dead" from the plague. Unfortunately, it turns out that Miles Gloriosus has just returned from Crete, where there is of course no actual plague. With the ruse thus revealed, the main characters run for their lives, resulting in a madcap chase across the stage with both Miles and Senex pursuing all three "Philia"s (Domina, Hysterium, and the actual Philia – all wearing identical white robes and veils). Meanwhile, the courtesans from the house of Marcus Lycus - who had been recruited as mourners at "Philia"'s ersatz funeral - have escaped, and Lycus sends his eunuchs out to bring them all back, adding to the general pandemonium. Finally, the Captain's troops are able to round everyone up. His plot thoroughly unraveled, Pseudolus appears to be in deep trouble – but Erronius, completing his third circuit of the Roman hills, shows up fortuitously to discover that Miles Gloriosus and Philia are wearing matching rings which mark them as his long- lost children. Philia's betrothal to the Captain is nullified by the unexpected revelation that he's her brother, and, as the daughter of a free- born citizen, she's freed from Marcus Lycus. Philia weds Hero; Pseudolus gets his freedom and the lovely courtesan Gymnasia; Gloriosus receives twin courtesans to replace Philia; and Erronius is reunited with his children. A happy ending prevails for all – except for poor Senex, stuck with his shrewish wife Domina. ===== The film consists of two parts of similar length. The first part closes with the assassination of Abraham Lincoln, after which there is an intermission. At the New York premiere, Dixon spoke on stage between the parts, reminding the audience that the dramatic version of The Clansman appeared in that venue nine years previously. "Mr. Dixon also observed that he would have allowed none but the son of a Confederate soldier to direct the film version of The Clansman." ===== On the American frontier of 1874, a new railroad under construction will have to be rerouted through the town of Rock Ridge in order to avoid quicksand. Realizing this will make Rock Ridge worth millions, the conniving territorial attorney general Hedley Lamarr wants to force Rock Ridge's residents to abandon their town, and sends a gang of thugs, led by his flunky Taggart, to shoot the sheriff and trash the town. The townspeople demand that Governor William J. Le Petomane appoint a new sheriff to protect them. Lamarr persuades the dim-witted Le Petomane to appoint Bart, a black railroad worker who was about to be executed for assaulting Taggart. A black sheriff, he reasons, will offend the townspeople, create chaos, and leave the town at his mercy. After an initial hostile reception (Bart has to take himself "hostage" to escape), he relies on his quick wits and the assistance of Jim, an alcoholic gunslinger known as the "Waco Kid", to overcome the townspeople's hostility. He subdues Mongo, an immensely strong, dim-witted, yet philosophical henchman sent to kill him, then he beats German seductress-for-hire Lili von Shtüpp at her own game, with Lili falling in love with him. Upon release, Mongo vaguely informs Bart of Lamarr's connection to the railroad, so Bart and Jim visit the railroad work site and discover from Charlie, Bart's best friend, that the railway is planned to go through Rock Ridge. Just as Taggart and his men arrive to kill Bart, Jim outshoots the thugs, forcing Taggart to retreat. Lamarr, furious that his schemes have backfired, recruits an army of thugs, including common criminals, motorcycle gangsters, Ku Klux Klansmen, Nazis, and Methodists. East of Rock Ridge, Bart introduces the white townspeople to the black, Chinese, and Irish railroad workers, who have agreed to help in exchange for acceptance by the community, and explains his plan to defeat Lamarr's army. They labor all night to build a perfect replica of their town as a diversion. When Bart realizes it will not fool the villains, the townsfolk construct replicas of themselves. Bart, Jim, and Mongo buy time by constructing the "Gov. William J. Le Petomane Thruway", forcing the raiding party to send for change to pay the toll. Once through the tollbooth, the raiders attack the fake town populated with dummies, which are booby-trapped with dynamite bombs. After Jim detonates the bombs with his sharpshooting, launching bad guys and horses skyward, the Rock Ridgers attack the villains. The resulting brawl between townsfolk, railroad workers, and Lamarr's thugs literally breaks the fourth wall, with the fight spilling over onto a neighboring movie set, where director Buddy Bizarre is directing a Busby Berkeley-style top-hat-and-tails musical number; into the studio commissary for a food fight; and out of the Warner Bros. film lot onto the streets of Burbank. Lamarr, realizing he has been beaten, hails a taxi and orders the driver to "drive me off this picture". He ducks into Grauman's Chinese Theatre, which is playing the premiere of Blazing Saddles. As he settles into his seat, he sees onscreen Bart arriving on horseback outside the theatre. Bart blocks Lamarr's escape, and then shoots him in the groin. Bart and Jim then go into Grauman's to watch the end of the film, in which Bart announces to the townspeople that he is moving on because his work is done (and he is bored). Riding out of town, he finds Jim, still eating his popcorn, and invites him along to "nowhere special". The two friends briefly ride off into the sunset, before dismounting and getting into a limousine. ===== College student Jeffrey Beaumont returns home to Lumberton, North Carolina, after his father suffers a near-fatal stroke. Walking home from the hospital, he cuts through a vacant lot and discovers a severed human ear. Jeffrey takes the ear to police detective John Williams and becomes reacquainted with his daughter, Sandy, who tells him that the ear somehow relates to a lounge singer named Dorothy Vallens. Intrigued, Jeffrey enters Dorothy's apartment by posing as an exterminator and steals a spare key while she is distracted by a man in a distinctive yellow sport coat whom Jeffrey nicknames the "Yellow Man". Jeffrey and Sandy attend Dorothy's nightclub act, in which she sings "Blue Velvet", and leave early so Jeffrey can case her apartment. When Dorothy returns home, she finds him hiding in a closet and fellates him after forcing him to undress at knifepoint. Jeffrey retreats to the closet when their encounter is interrupted by the arrival of Frank Booth, who beats Dorothy and subjects her to fisting, dry humping, humiliation and sexual roleplay. After learning that Frank has abducted Dorothy's husband and child to force her into sex slavery, Jeffrey suspects Frank cut off her husband's ear to warn her to stay alive for her family's sake. Jeffrey relays the experience to Sandy—without revealing his sexual encounter with Dorothy—who urges him to tell her father what he knows about the case. Jeffrey refuses since he does not want to land Sandy or himself in trouble; he also fears what Frank, a gangster and raging psychopath, might do. While he keeps seeing Sandy, Jeffrey also starts a sadomasochistic sexual relationship in which Dorothy encourages him to beat her. Jeffrey sees Frank attending Dorothy's show and later observes him drug dealing and meeting with the Yellow Man. When Frank catches Jeffrey leaving Dorothy's apartment, he abducts them and brings them to the lair of Ben, a criminal associate who is holding Dorothy's husband and son hostage. Frank permits Dorothy to see her family and forces Jeffrey to watch Ben perform an impromptu lip-sync of Roy Orbison's "In Dreams", which causes Frank to suffer a breakdown. Afterwards he takes Jeffrey to a field, where he violently kisses him before beating him unconscious. Jeffrey awakes the next morning bruised and bloodied. Jeffrey visits the police station and realizes that Sandy's father's partner is the Yellow Man, who has been murdering Frank's rival drug dealers and stealing confiscated narcotics from the evidence room for Frank to sell. After Jeffrey and Sandy attend a party, they are pursued by a car which they assume belongs to Frank. As they arrive at Jeffrey's home, Sandy realizes the car belongs to her boyfriend Mike. After Mike threatens to beat Jeffrey for stealing his girlfriend, Dorothy appears on Jeffrey's porch naked, beaten and confused. Mike backs down as Jeffrey and Sandy whisk Dorothy to Sandy's house to summon medical attention. When Dorothy calls Jeffrey "my secret lover", Sandy is distraught and slaps him for deceiving her. Jeffrey asks Sandy to tell her father everything and returns alone to Dorothy's apartment, where he discovers her husband dead and the Yellow Man mortally wounded. Remembering that Frank has a police radio in his car, Jeffrey uses the Yellow Man's walkie-talkie to lie about his precise location in the apartment, saying he's in the bedroom, and instead hides in the living room closet. When Frank arrives, Jeffrey ambushes and shoots him dead with the Yellow Man's gun. Sandy's father leads a police raid on Frank's headquarters, killing his men and crippling his criminal empire. Jeffrey and Sandy continue their relationship and Dorothy is reunited with her son. =====