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September 25, 1999


I finished my fourth complete play through of X-Com: Enemy Unknown last week. I should get back to Zelda at some point.

I haven't looked at the Dreamcast yet.

I've been spending a fair number of my non-work hours working on an analysis of the open source FXT1 texture compression scheme from 3dfx. Hopefully I'll be ready to publish in a couple of weeks, and of course I'll leave a link here.

I didn't update last week because I was busy writing music.

I'm updating today, but I don't have anything deep to say, just an update of what I've been doing. Oh well.

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